In Path of Exile, Incursions Challenge League will come on June 1. However, it is only part of the update awaiting you, as the team at Grinding Gear Games have also been busy developing new skills as well as revamping old ones.
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For starters, the Vaal skills that were introduced to Path of Exile in 2014 are being spruced up to increase their usage. The ultimate abilities involved destroying huge numbers of monsters, but after killing so many enemies there is often no reason to use such a devastating ability.
Incursion will ensure that Vaal skills also grant the non-Vaal equivalent skill that is attached to the same support gems. Additionally, the soul costs have been reduced and rarely-used Vaal skills buffed accordingly to bring these maligned abilities into the fold. You will also find six new Vaal skills in the Incursion update, so expect them to form a key part of character builds in the future.
Trap skills are also being reworked and added to in order to reflect Path of Exile's changing meta, which favours aggressive play. Five new trap skills and reworks to some of the old favourites should ensure trapper builds are more viable come June 1.
Finally, reworks to Incinerate, Rain of Arrows, Infernal Blow, Cold Snap, Charged Dash, Double Strike, Lacerate, Ground Slam, and Power Siphon have also been implemented for the Incursion update, significantly improving their effectiveness.